Sunday 25 September 2016

On: "Knights of Sidonia" Anime (and Related Current Affairs)

"Knights of Sidonia" totes plenty of whizz-bang space battles with giant mecha suits piloted by teenagers repeatedly fighting incomprehensible space monstrosities that attempt to tentacle humanity to death.... But! Push past the facade of these overused anime tropes and be rewarded by a rich, engaging space opera.



Summary - Components of This Well Assembled Pastiche:

There's a strong 'hard sci-fi' undercurrent carrying the story along and underpinning a decent amount of attention to detail.

Then there's teenage awkwardness, of course, and tensions in a kind of high school-ish setting (of the pilot academy). The socially inept protagonist, chosen-one (Nagate), who alone can pull the joysticks of the legendary armour suit to it's full potential... But thankfully it's never as paralytically morose as NGE (Neon Genesis Evangelion).

It is respectably gritty, but not like the gratuitous gore of Akira. It has decent depictions of the brutal suddenness of war. This is brought home via the perspective of sympathetic characters, mostly very young, like the unlucky soldiers of real wars. But, of course, the fantastical space setting and perversely monstrous threats make it psychologically gentler (safer) for an audience to engage with emotionally.
Yuhata Midorikawa's different faces.

It also avoids being too bleak via juxtaposing the relatively low key social tribulations of the pilots, burgeoning on adulthood. Prime example of this is Yuhata. She swings between command responsibilities, gambling everyone's lives, to then be the star-struck, boy obsessed, teen girl. (Also gluing together geeky toy models kits in her spare time.)

There's a definite 'harem' sub-genre element running throughout, adding lighter notes, with support character developement and romantic intrigue. With three main contenders for Nagate's attention, there are few other females encountered who don't also make a play at some point, brood over him or have a twinkle of possible interest. These are mostly relatively subtle, making sense in context, since our protagonist is deliberately set up to be an inspirational hero who necessarily appeared mysteriously from no-where. An attractive combination, I suppose. But then this blank slate POV character with an open selection box of different flavoured lovers meshes rather neatly with the psyche of the core young-ish male demographic. Who would not love to imagine themselves as an overlooked darkhorse hero themselves? (If only they had their moment to shine or step out of themselves!)

Residential interior of Sidonia - caricature of the 
dense, hilly urbanisation of 'spaceship Japan'?
The flip side of all these female characters is that there are a whole lot of complex, strong female characters. In fact, they run the ship, from captain to XO, to commander, chief engineer, dorm mother, genius doctor/scientist. So, I suppose that even if this is basically down to the Manga artist/author enjoying drawing the female form more, then so be it. The result is good overall, although the bias towards showing only female communal 'photosynthesis' room scenes feels a little exploitative.

Also thrown into the pot are the unavoidably ubiquitous anime tropes of instant karma for (accidental) male lechery, always receiving a bloody nose, usually quite directly off a fiery female. Plus an alpha dog bully antagonist with long, grey/white hair and a massive family inheritance. But even he has an interesting story arc.

Finally, the art style is seamless 3D CGI. It's more noticeable in the space action scenes, when things look a little bit Tron - monochrome with neon highlights. But then it blends into a more rustic feel while inside sidonia's city spaces, with familiar cartoon stylings. The characters faces generally appear unnoticeably traditional. There's a retro aesthetic flavour, too, with the uniform outfits: almost storm trooper-esq, with stuffed up gear. There's some disconcertingly high flung, pointy boobage going on, but we'll put down to genetic engineering and/or reduced gravity, and move swiftly on...

The marriage of high tech space mecha, moving city(ies) of giant rusty pipes and cthulhu-ish space monsters is similar to, though far less gordy than, 2013's "Gargantia on the Verdurous Planet".


Original Manga vs Anime:

The anime appears to follow the original manga (comic) publications very closely. Almost shot for shot, with only some minor sequence juggling and tweaks here and there. So while I'm talking about the Knights of Sidonia (KoS) anime here, most comments apply to both.

Given that the manga has concluded already, it's a little tempting now, after watching season 2, to just read the final third (volumes 44-78, or thereabouts), rather than wait while the animation studio is apparently finishing up with a different project. It would save totally forgetting the plot details a second time.

But the video format is more compelling and I often struggle more to figure out what's supposed to be happening in the strips. It's a far more mentally tiring and different experience. At only 20 minutes per episode and a dozen per season, it's probably almost as quick for me to watch as read and digest the corresponding 20 odd manga volumes with 30 or so pages a piece. Plus you get to hear the cute Japanese voices and groovy theme tunes.

Sunday 11 September 2016

On: Stephen Baxter's "Raft"

Trying to branch out to new authors, and potentially new series, Stephen Baxter was a name that has come up a fair bit and particularly his "Xeelee" universe novels. I took a chance, aiming to start back at the beginning, with "Raft", from 1991.

A quarter century old now, it shows it. Not so much via obsolete direct technological references, which are ducked via context. (Although there is one to a large IBM computer, which stood out). It's more the immaturity of the writing.

The setting is ludicrous in the details of it's physical infeasibility, but a fairly novel premise: what if the gravitational constant, in a parallel universe, was crazy strong, such that cosmology scaled right down to human sizes? Stars the width of towns, 'planets' a few dozen 'yards' across (not sure why he chooses imperial here). Throw a bunch of (former) space faring humans into the mix and what weird, appalling, structures might their descendants inhabit there...?